Publications

Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos
SIGGRAPH Asia 2025
Yuheng Jiang*, Chengcheng Guo*, Yize Wu, Yu Hong, Shengkun Zhu, Zhehao Shen, Yingliang Zhang, Shaohui Jiao, Zhuo Su, Lan Xu, Marc Habermann, Christian Theobalt
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
MM 2025
Yu Hong*, Yize Wu*, Zhehao Shen, Chengcheng Guo, Yuheng Jiang, Yingliang Zhang, Jingyi Yu, Lan Xu
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
CVPR 2025
Yuheng Jiang*, Zhehao Shen*, Chengcheng Guo, Yu Hong, Zhuo Su, Yingliang Zhang, Marc Habermann, Lan Xu
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
SIGGRAPH Asia 2024 (TOG)
Yuheng Jiang, Zhehao Shen, Yu Hong, Chengcheng Guo, Yize Wu, Yingliang Zhang, Jingyi Yu, Lan Xu
VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streams
SIGGRAPH Asia 2025
Liao Wang*, Kaixin Yao*, Chengcheng Guo, Zhirui Zhang, Qiang Hu, Jingyi Yu, Lan Xu, Minye Wu